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Monday, May 2 • 3:55pm - 4:55pm
Engaging New Audiences Through Playful Experiences

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From pairing up strangers to master messy science experiments to transforming galleries into buzzing arcades, play offers visitors meaningful engagement with your institution. Play pops us out of our normal behavior patterns, allowing us to take part in authoring our own experience thus heightening our sense of engagement with both the subject matter and the institution. In this session we talk with the creators behind three different playful experiences about how we can use the mechanics of games and play to draw in and deeply engage new audiences. 


Jason Eppink

Jason Eppink organizes events and exhibitions about art, play, and vernacular culture at Museum of the Moving Image in New York City. His exhibitions include Indie Essentials: 25 Must-Play Video Games, How Cats Took Over the Internet, and the Reaction GIF: Moving Image as Gesture... Read More →

Dustin Growick

Dustin Growick has been an educator at the American Museum of Natural History. He’s currently the Audience Development Outreach Manager at Museum Hack.

Matt Parker

Matt Parker is an Assistant Professor of the Arts at the NYU Game Center, as well as a practicing new media artist and game designer. As an artist, his interest lies in exploring the intersection of the physical and digital worlds. He's the founding Chair of IndieCade East. His work... Read More →

Greg Trefry

Greg Trefry is a Partner & Designer for Gigantic Mechanic.

Monday May 2, 2016 3:55pm - 4:55pm EDT
Education Center 225 Madison Ave, New York, NY 10016